SERGEANT CALHOUN
lvl
70
7
Maxed
7
SERGEANT CALHOUN
Power: 975
HERO; OFFENSE; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO; TECH; INTERSTELLAR
Offense:
2,187
2,187
Defense:
406
406
Health:
16,129
16,129
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
115
115
Potency:
28.00%
28.00%
Tenacity:
20.00%
20.00%
Precision:
10.00%
10.00%
Evasion:
16.00%
16.00%
Attack Speed:
21
21
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Combat Maneuvers
Deal up to 3,281 damage to target opponent. 50% chance to inflict or extend Defense Down for 1 turn, up to a max of 3.
50% chance to perform a follow-up attack:
Deal up to 3,076 damage. Deal 10% bonus damage per Defense Down duration on opponent. Inflict Defense Down for 1 turn, up to a max of 3.
50% chance to perform a follow-up attack:
Deal up to 3,076 damage. Deal 10% bonus damage per Defense Down duration on opponent. Inflict Defense Down for 1 turn, up to a max of 3.
LVL 4
SPECIAL
Relentless Assault
Deal up to 866 damage to target opponent 9 times. Each hit has a 10% chance per Downtown Hero teammate to Purge 1 duration of Defense Up. If opponent does not have Defense Up, instead inflict or extend Defense Down for 1 turn, up to a max of 3 turns.
In Raids, deal 50% bonus damage per duration of Defense Down on target.
If Fix-It Felix is defeated, perform this ability on the enemy that defeated him regardless of Magic Charge.
In Raids, deal 50% bonus damage per duration of Defense Down on target.
If Fix-It Felix is defeated, perform this ability on the enemy that defeated him regardless of Magic Charge.
LVL 3
SPECIAL
Humanity's Last Hope
Summon Beacon of Light at target location with Taunt for 1 turn.
Beacon of Light: Has 16,129 Health.
When summoned: Deal 2,324 damage to all opponents. 50% chance to inflict or extend Defense Down for 1 turn, up to a max of 3.
On turn start: Gain Shield equal to 15% of max Health. Gain Taunt for 1 turn.
Beacon of Light: Has 16,129 Health.
When summoned: Deal 2,324 damage to all opponents. 50% chance to inflict or extend Defense Down for 1 turn, up to a max of 3.
On turn start: Gain Shield equal to 15% of max Health. Gain Taunt for 1 turn.
LVL 3
PASSIVE
Supporting Fire
On Downtown Hero teammate performing a basic attack, 30% chance (increased by 20% for 'Wreck-It Ralph' teammates) to assist with the following:
Deal up to 1,968 damage. Ignore 50% Defense. If opponent is inflicted with Stun or Stagger, deal 100% bonus damage.
Deal up to 1,968 damage. Ignore 50% Defense. If opponent is inflicted with Stun or Stagger, deal 100% bonus damage.
Full Gear List
1,619,500
480
360
800
120
280
190
130
75
480
400
800
270
315
135
90
280
240
460
150
150
100
50
400,000
160
120
400
120
140
70
70
35
Gear Tier 9
500,000
160
120
200
240
200
400
60
80
135
180
20
45
20
45
Gear Tier 10
719,500
160
120
200
240
200
400
280
240
460
150
150
60
60
135
135
100
50
40
20
90
45